Dungeons
Gold Coin×1200–1600100%
Simple Bait×2–3100%
Small Pal Soul×1–340.3%
Arrow×3–528%
Mega Sphere×1–228%
Grilled Galeclaw×2–328%
Silver Key20.1%
Training Manual (M)×1–210%
Giga Sphere8.1%
Training Manual (L)6%
Medical Supplies4%
Recovery Meds2.4%
Crossbow Schematic 12.4%
Pelt Armor Schematic 12.4%
Musket Schematic 11.6%
Makeshift Handgun Schematic 11.6%
Makeshift SMG Schematic 11.6%
Makeshift Assault Rifle Schematic 11.6%
Sword Schematic 11.6%
Makeshift Shotgun Schematic 11.6%
Feathered Hair Band Schematic 11.6%
Heat Resistant Pelt Armor Schematic 11.2%
Cold Resistant Pelt Armor Schematic 11.2%
Crossbow Schematic 20.5%
Pelt Armor Schematic 20.5%
Musket Schematic 20.3%
Makeshift Handgun Schematic 20.3%
Makeshift SMG Schematic 20.3%
Makeshift Assault Rifle Schematic 20.3%
Sword Schematic 20.3%
Makeshift Shotgun Schematic 20.3%
Feathered Hair Band Schematic 20.3%
Heat Resistant Pelt Armor Schematic 20.2%
Cold Resistant Pelt Armor Schematic 20.2%
Crossbow Schematic 30.1%
Musket Schematic 30.1%
Makeshift Handgun Schematic 30.1%
Makeshift SMG Schematic 30.1%
Makeshift Assault Rifle Schematic 30.1%
Sword Schematic 30.1%
Makeshift Shotgun Schematic 30.1%
Feathered Hair Band Schematic 30.1%
Pelt Armor Schematic 30.1%
Crossbow Schematic 40%
Musket Schematic 40%
Makeshift Handgun Schematic 40%
Makeshift SMG Schematic 40%
Makeshift Assault Rifle Schematic 40%
Sword Schematic 40%
Makeshift Shotgun Schematic 40%
Feathered Hair Band Schematic 40%
Pelt Armor Schematic 40%
Heat Resistant Pelt Armor Schematic 30%
Heat Resistant Pelt Armor Schematic 40%
Cold Resistant Pelt Armor Schematic 30%
Cold Resistant Pelt Armor Schematic 40%
Mountain Stream Grotto #1
ForestLv 12–23 ×4 XP
Who spawns
Common
In water
Chest loot
Ordinary chest
Gold Coin×1200–1600100%
Simple Bait×2–3100%
Small Pal Soul×1–340.3%
Arrow×3–528%
Mega Sphere×1–228%
Grilled Galeclaw×2–328%
Silver Key20.1%
Training Manual (M)×1–210%
Giga Sphere8.1%
Training Manual (L)6%
Medical Supplies4%
Recovery Meds2.4%
Crossbow Schematic 12.4%
Pelt Armor Schematic 12.4%
Musket Schematic 11.6%
Makeshift Handgun Schematic 11.6%
Makeshift SMG Schematic 11.6%
Makeshift Assault Rifle Schematic 11.6%
Sword Schematic 11.6%
Makeshift Shotgun Schematic 11.6%
Feathered Hair Band Schematic 11.6%
Heat Resistant Pelt Armor Schematic 11.2%
Cold Resistant Pelt Armor Schematic 11.2%
Crossbow Schematic 20.5%
Pelt Armor Schematic 20.5%
Musket Schematic 20.3%
Makeshift Handgun Schematic 20.3%
Makeshift SMG Schematic 20.3%
Makeshift Assault Rifle Schematic 20.3%
Sword Schematic 20.3%
Makeshift Shotgun Schematic 20.3%
Feathered Hair Band Schematic 20.3%
Heat Resistant Pelt Armor Schematic 20.2%
Cold Resistant Pelt Armor Schematic 20.2%
Crossbow Schematic 30.1%
Musket Schematic 30.1%
Makeshift Handgun Schematic 30.1%
Makeshift SMG Schematic 30.1%
Makeshift Assault Rifle Schematic 30.1%
Sword Schematic 30.1%
Makeshift Shotgun Schematic 30.1%
Feathered Hair Band Schematic 30.1%
Pelt Armor Schematic 30.1%
Crossbow Schematic 40%
Musket Schematic 40%
Makeshift Handgun Schematic 40%
Makeshift SMG Schematic 40%
Makeshift Assault Rifle Schematic 40%
Sword Schematic 40%
Makeshift Shotgun Schematic 40%
Feathered Hair Band Schematic 40%
Pelt Armor Schematic 40%
Heat Resistant Pelt Armor Schematic 30%
Heat Resistant Pelt Armor Schematic 40%
Cold Resistant Pelt Armor Schematic 30%
Cold Resistant Pelt Armor Schematic 40%Dungeons of a biome are scattered across that region, but the game data has no 'this cave = this dungeon' map link — the entrance is assigned procedurally.



















